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Monthly: September, 2016

Mobile Audio Latency & Unity Android

Guinea Pixel September 19, 2016 Development, Tips & Tricks 1 Comment

As all mobile Unity app developers know, making an app that relies on audio response isn’t an easy task to do, due to Mobile Audio Latency. Hopefully my steps on how I approached the challenge will help other Unity developers. Improving Audio Latency iPhones and iPads, in most cases, are just fine and will have

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